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Much of the content had to be improved and modified. The game material in encounters reflects the most recent edition of the rules and includes entirely new features, threats, and rewards. The final element of the story arc culminated with the module Queen of the Demonweb Pits, featuring the first intense look at the Abyss and an dwmonweb fight against Lolth herself. Expedition to the Demonweb Pits – D&D Wiki Wake of the Ravager Dark Sun Online: The stat blocks had constant errors that had to be corrected and once again the location of DR caused problems on my end. Lolth is a creature of eightfold duplicity and glorious paranoia.Įven with the lack of info, I was able to make it a memorable experience.
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The encounter demknweb is very nice as you have all of the encounter information on one or two pages and always in front of you. I also have a long-lasting gripe about the decision to place DR Damage Reduction on the top of stat blocks instead of the “Defense” section because I miss it regularly. They’re Evil, and they don’t know anything about the PCs. I fell that many of the encounters were overpowered and even with the help of an NPC one of mine they were far too challenging in some regards. Maybe some staff for mages too something that helps overcome SR and like restricts the creatures’ dimensional movement and some actually potent, shaping weapon that does not remain useless ’cause it’s the wrong weapon seriously, who the hell uses Bastard Swords? Is the Expedition to the demonweb pits good? The combats so far have been pretty challenging, and we’ve already had a player character death. Overall, the variety of things you need to accomplish is quite high and there’s a lot of stuff to keep players interested. Now, at last, the two demon lords had demonaeb at their secret meeting place.īut they still can’t challenge a relatively optimized party without significant buffing up. Lolth spurns his offer, and Graz’zt, not taking rejection lightly, now schemes to undermine Lolth. I’ve played through it with a 2-person party. I’d read more of your reviews! For example, a place needs a non-chaotic non-evil party member to enter IIRC. I’m currently using EttDP to playtest a group of 4 gestalt 6th level characters.
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Most challenging fights we had were both homebrewed one a level 15 Lich and another a Divine Companion Swiftblade in the 15s too. Expedition to the Demonweb Pitsĭemonnweb two groups through this encounter group one asked some questions but in general were slightly bemused by the voices they heard. Expedition to the Demonweb Pits is a super-adventure module for the pis. Posted By Abstruse Thursday, 27th December, Don’t get me wrong, I love the flavour, and they do crunch relatively well Vrocks are so much fun. I had 4.īut fear not, many of the encounters are able to be skipped, missed entirely, or are just there in the case of picking a fight. Expedition to the Demonweb Pits is D&D Adventure for 9th level characters that should bring them to atleast 12th level by the end. We’ll start with Expedition to castle Ravenloft, since I know that Out of the other Expeditions, the one to the demonweb pits has caught my. THE DEMONWEB PITS? The Expedition to the Demonweb Pits campaign adventure is designed to begin with four to six 9th-level DUNGEONS &.